GitHub mekanism / Mekanism Public Notifications Fork 467 Star 1.1k Code Issues 41 Pull requests 8 Actions Projects 2 Wiki Security Insights New issue Mechanical Pipes and Machines wont in/out liquids #3913 Closed Morpheus-1.16.5-4.2.70.jar It just This upgrade abnormality is there to prevent it from breaking the laws of thermodynamics. The issue for 1.16 is not this issue, it is #6356 as it also can happen vertically now it seems not just across chunks. Well occasionally send you account related emails. Rather time consuming tbh, Looks like exist limit of mekanism-pipes in one chunk. TravelersBackpack-1.16.5-5.4.5.jar We added some mods, i.e. Sign up for a free GitHub account to open an issue and contact its maintainers and the community. The pipe connects to the top of an elite purifying factory. You signed in with another tab or window. MC 1.12.1. Recipe Shaped Crafting Usage Picture 1: The main line of a tier 2 ore-processing system. DynamicTreesBOP-1.16.5-2.0.6.jar Mechanical Pipes and Machines wont in/out liquids #3913 - Github Some Mekanism machines have configurable sides (and a configuration button in the gui) and some don't, for those that don't you'll have to physically rotate the machine in order to change the sides they input/output from. I'm a bit worried that I may be "overcalling" state changes but it's definitely reliably working. create-mc1.16.5_v0.3.2g.jar obfuscate-0.6.2-1.16.3.jar I have a issue with the Thermal Evaporation Block, the mechanical pipe won't connect to the Thermal Evaporation Valve. I am not running a server. Mekanism: 10.0.18.445 to your account, Energy cables randomly stop working sometimes , having to replace the malfunctioning one in order to repair the energy chain , and sometimes after replacing it stops 1-2 cables pieces further, [gist / pastebin / etc link here. AS Chaos234 pointed out, the Electrolytic Separator inputs fluids (mechanical pipes) and produces 2 gasses. to your account. Sign in Higher tiers of upgrades mean a higher transfer rate. Thermal Series: [Expansion]1.1.1, [Foundation] 1.1.2. Last we checked it worked fine in 1.12, but either way 1.12 is out of support so if it somehow broke again I am afraid you are out of luck. Higher tiers of upgrades mean a higher transfer rate. Forge: 2460 Be in the chunk with working Mekanism cables (I use Advanced Universal cable) Leave the chunk (lets say 15-20 away) Come back and realize the cables stopped working. The latest is 9.4.1.326 for 1.12, This keeps happening with me in AllTheMods 3 v3.2b for all types of cables/pipes/transports. It broke the entire RS system. Mekanism machines will not spill your items all over the floor! Is this a new bug, or is it intentional in favor of replacing it with the aforementioned color support? If I want things to reconnect I have to break cable and replace it. Forge 108, 1.16.1. You will have to replace all cables for it to function again. Sign up for a free GitHub account to open an issue and contact its maintainers and the community. That makes debugging a lot easier. I can report the same thing is happening in my single player world. Mekanism cable networks are breaking when leaving an area and re-entering it. **Other relevant version: Hello, Just use the Configurator to change the pipe colors. invtweaks-1.16.4-1.0.1.jar #1 Is there a better way to store Mekanism chemicals other than the gas tanks?
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