What was the actual cockpit layout and crew of the Mi-24A? 2D: Modified PSD Importer so that it no longer depends on 2D Animation. Android: Fixed a sporadic crash on screen rotation when Optimized Frame Pacing was enabled. Android: Fixed an issue where Gradle templates upgrader wouldn't parse a custom element if it had the same name as a default element. Video: Enabled error reporting only when the user uses MediaFoundation directly. Added a new tab in the package details view to visualize imported assets. Editor: Added: Added EditorUtility.IsValidUnityYAML, which determines whether or not a string contains YAML that can be parsed by Unity. is composed of two vertex indices and so on. (UUM-11362), VFX Graph: Added missing DepthNormal pass for Unlit & Unify SSAO integration with Unlit for URP. Windows: Enabled Windows ARM64 Player compilation. How to create a virtual ISO file from /dev/sr0. (UUM-611), Mono: Fixed a crash when mixed callstack debugging was enabled on non-Windows platforms. Shadergraph: Addressed issue where missing targets were not handled on import. (UUM-399), Audio: Fixed audio mixer groups not visible from the packages. HDRP: Fixed an issue where the HDRP Wizzard showed up when opening the Standalone Profiler. Editor: Fixed an issue where GameObjectChangeTracker was not able to detect GameObject sibling order change. (UUM-10109), AI: Fixed a blocked passage due to seemingly valid polygons after an obstacle carved the NavMesh nearby. Meshes contain vertices and multiple triangle arrays. Android: Obsoleted: PlayerSettings.Android.minifyWithR8 is obsolete now. c) Assign them back to the mesh. Attachments: (UUM-5815). XR: Updated the AR Foundation related packages to 5.0.0-pre.13. (UUM-9969), UI Toolkit: Fixed UI Toolkit runtime panels sometimes ignoring clicks in a build. 2D: Added RenderStaticPreview for TintBrush. You can scale up NPOT Texture Assets at import time using the Non Power of 2 option in the Advanced section of the Texture Importer. Sets the texture coordinates (UVs) stored in a given channel. Also made sure the root of the Managed Reference can be applied to apply sub fields that are overriden. Editor: Fixed IndexOutOfBoundsException in player settings.